[ih] byte order, was Octal vs Hex, not Re: Dotted decimal notation
the keyboard of geoff goodfellow
geoff at iconia.com
Thu Dec 31 12:52:36 PST 2020
that "one-liner well-known socket" was port 21, yours truly believes... :D
On Thu, Dec 31, 2020 at 10:39 AM John Day <jeanjour at comcast.net> wrote:
> There was also a one-liner well-known socket. ;-)
>
> > On Dec 31, 2020, at 15:34, the keyboard of geoff goodfellow via
> Internet-history <internet-history at elists.isoc.org> wrote:
> >
> > jack, sure thought so that that so called "legend" is Total Fantasy...!
> >
> > btw, serial lines connected to the PDP-10's Line Scanner caused an
> > Interrupt Per Character... the fact that Mazwar (most especially with
> your
> > "bandwidth enhancement") became consumer of CPU jives with yours truly's
> > remembrance of our KA-10 (SRI-AI) when yours truly requested our display
> > terminal speeds get upped to 9600 baud (from 2400) and was told that
> wasn't
> > gonna happen cuz 4 9600 baud terminals going flat out would consume all
> the
> > the CPU (and leave nothing for the users programs to run)!
> >
> > we did have ONE "terminal" that went at 9600 baud: a
> > https://en.wikipedia.org/wiki/DEC_GT40 vector graphic terminal and when
> we
> > downloaded programs to it (it was located in our machine room not to far
> > from the KA-10's console) you could see the light on the console
> > corresponding to its Job # be on SOLID -- for a program that was
> > literally just spewing/typing out the contents of the executable being
> > swallowed by the GT40.
> >
> > now speaking of something that DARPA DID summarily ban: the NCP port 21
> > "Short Text Message" (dirty) Limerick Server... :D
> >
> > geoff
> >
> > On Thu, Dec 31, 2020 at 9:42 AM Jack Haverty via Internet-history <
> > internet-history at elists.isoc.org> wrote:
> >
> >> I just asked this question on a forum of ex-BBN employees, which is
> >> populated by many of the people who were involved with building and
> >> operating the ARPANET from its beginning and through the 70s and 80s.
> >> That elicited answers from the two people who were in charge of the
> >> ARPANET project through that time, with ARPA as their client/boss, as
> >> well as engineers who worked on building and operating it.
> >>
> >> The consensus -- no such thing as ARPA banning MazeWars over the ARPANET
> >> actually happened:
> >>
> >> "I would have heard about it if it were true. I was deeply connected
> >> with ARPA at the time"
> >>
> >> So I'd consider that pretty good evidence that the "legend" is fantasy.
> >>
> >> MazeWars was (unsuccessfully) banned at MIT-DM as it became a prime
> >> consumer of CPU and Console time, but that mostly just shifted gaming
> >> into the wee hours of the day. No ARPANET involved.
> >>
> >> /Jack Haverty
> >> (MIT-DM 1970-1977; BBN 1977-1990)
> >>
> >> On 12/31/20 4:10 AM, Lars Brinkhoff via Internet-history wrote:
> >>> Geoff Goodfellow wrote:
> >>>> the MIT PDP-10 reference must be of Al Vezza's MIT-DM host, but yours
> >> truly
> >>>> is kinda perplexed over the last sentence of:
> >>>>
> >>>> "Mazewar games between MIT and Stanford were a major data load on the
> >>>> early Arpanet."
> >>>>
> >>>> wondering just what host at Stanford this must have been -- if not
> >> SU-AI --
> >>>> which yours truly recalls had a couple of Imlac's -- one of which was
> at
> >>>> JMC's (John McCarthy's) house and other at RWW's (Richard Weyhrauch's)
> >>>> house -- both of which were connected with 1200 baud leased lines...
> >> hardly
> >>>> big enough to "contribute" to "a major data load on the early
> Arpanet."
> >> --
> >>>> most especially given that JMC &/ RWW didn't seem to be the mazewar
> >> playing
> >>>> kinda folks...
> >>>>
> >>>> anyone got more "history" here on this...¿¿¿
> >>> I have seen this story many times, but no evidence to back it up.
> >>>
> >>> It seems DEC WRL's MazeWar for X10/X11/Sunview is one source for the
> >>> claim. The manpage says "MazeWar first appeared at MIT in the early
> >>> 1970s, using IMLAC displays and the ArpaNet network. Legend has it
> >>> that, at one point during that period, MazeWar was banned by DARPA from
> >>> the ArpaNet because half of all the packets in a given month were
> >>> MazeWar packets flying between Stanford and MIT."
> >>
> >> --
> >> Internet-history mailing list
> >> Internet-history at elists.isoc.org
> >> https://elists.isoc.org/mailman/listinfo/internet-history
> >>
> >>
> >
> > --
> > Geoff.Goodfellow at iconia.com
> > living as The Truth is True
> > --
> > Internet-history mailing list
> > Internet-history at elists.isoc.org
> > https://elists.isoc.org/mailman/listinfo/internet-history
>
>
>
--
Geoff.Goodfellow at iconia.com
living as The Truth is True
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