[ih] ARPANET pioneer Jack Haverty says the internet was never finished
Scott Brim
scott.brim at gmail.com
Thu Mar 3 12:53:49 PST 2022
A little earlier than that, we wanted to do multicast for CU-SeeMe. I was a
proponent of L3 multicast but it was just so much simpler to do "something
like" multicast at the application layer, cruising over whatever
environment lower layers gave us, dynamically adjusting compression to fit
throughput on each subtree, etc.
On Thu, Mar 3, 2022 at 1:49 PM Louis Mamakos via Internet-history <
internet-history at elists.isoc.org> wrote:
> The small amount of multicast address space really isn't a problem in
> practice. For any successful, scalable multicast deployment, you'll end up
> with source-rooted trees and the forwarding state in the routers are (S,G)
> tuples. And multicast only makes sense for a large number of receivers
> because of all the effort required to instantiate the forwarding state in
> the control plane of your network.
>
> The larger problem is that multicast requires a large number of receivers
> that want to simultaneously receive the traffic. This is at odds with
> personalized content.
>
> I did a multicast product at UUNET so many years ago now, back when the
> access was dial-up users. How do you sell this? Content providers want to
> reach content consumers everywhere. So multicast distribution is an
> optimization, rather than a central part of the solution to this problem.
> The customer that I worked with at the time was essentially in the
> "Internet Radio" business. They selected a subset of all their live
> streams for distribution by multicast on our network, with about 250K
> multicast-enabled dial-up ports. Their client software would use some
> program guide, distributed out-of-band for their customers to navigate and
> select content. The client software also subscribed to a multicast group
> to listen for "beacon" messages to discover if a multicast stream was
> possibly available. (And we just transmitted NTP time announcements on
> that group every few seconds..) The client would attempt to join the
> group if possible, or fall back to a unicast stream.
>
> This was completely at odds with the "MBONE" experimentation going on at
> the time. There were content announcement sent to a multicast group by
> each source, and some client applications that listened for these things.
> This wasn't a great model for commercial adoption if the content provider
> wanted to reach the most eyeballs, as it reduced the addressable segment of
> his market to a very small subset.
>
> This was back in the mid to later 1990's, when dial-up V.90 modems were the
> common means of Internet access for residential end-users. I spent time
> with our finance people trying to figure out costs of running a platform
> like this, so we'd have at least something to base retail pricing on and
> ideally produce a positive margin. So it was an exercise to understand the
> span and extent of a multicast distribution tree across backbone links for
> any given stream from a source, and some hand-waving over the cost of the
> forwarding state, back when memory was expensive and you had state based on
> both source and destination occupying resources. At the time, this was not
> quite top-of-mind, but something to think hard about, having had to upgrade
> CPU boards in many routers as the default-free Internet routing table was
> growing quite rapidly in those days.
>
> And back then, inter-domain multicast was quite... a hack. Gluing together
> sparse-mode PIM IGP infrastructure wasn't not at all obvious at that time.
> Of course BGP got co-opted yet again as the all-purpose container for
> carrying router state, but you still had problem before IGMPv3 and being
> able to specify a source when joining a multlicast group. So wonderful
> hacks like inter-domain source discovery protocols to forward discovered
> sources in groups towards the PIM RP. Madness. IGMPv3 made more of this
> possible to imagine working, though I had moved on to other things and
> stopped following in detail what happened in the interdomain multicast
> routing space by then.
>
> Louis Mamakos
>
> On Thu, Mar 3, 2022 at 12:42 PM Michael Grant via Internet-history <
> internet-history at elists.isoc.org> wrote:
>
> > Jack Haverty via Internet-history wrote:
> > > IMHO, many things also happen for non-technical and non-business
> > > reasons. Since multicast was needed for some uses of the 'net, but it
> > > didn't actually get deployed widely in the Internet (whatever happened
> > > to the Mbone...?), people figured out another way to provide it by
> > > putting it in separate boxes (the CDNs) from the switches themselves.
> >
> > From my memory, there were several different ways of doing multicast
> > and it was a bit of a mess. IGMP, PIM, others, I'm sure someone can
> > enumerate them all. Almost no ISP supported multicast and the few
> > that did, not all were the same and very few routers supported it.
> >
> > Then there was the issue that it wasn't global. You couldn't expect
> > just to get something multicast to you from anywhere on the internet.
> >
> > The address space (224.0.0.0 to 239.255.255.255) was very small, I
> > never understood how that was supposed to work in a global context.
> >
> > You could sort of get it working within a LAN but there was no reason
> > to save the bandwidth with switches everywhere.
> >
> > But technical stuff aside, the final nail in the coffin was that the
> > content providers wanted to know who they were broadcasting to so they
> > could advertize to them and get their data and sell it. Also to be
> > able to sell the content behind a paywall.
> >
> > And then there's content on demand vs live streaming. You can't pause
> > a multicast stream indefinitely.
> >
> > In the end, trying to save bandwidth using multicasting became harder
> > than just using unicast.
> >
> > Michael Grant
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